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 How to use external links for custom props in the use of PAC.

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Raksho

Raksho


Posts : 4
Join date : 2015-03-28
Location : PACville

How to use external links for custom props in the use of PAC. Empty
PostSubject: How to use external links for custom props in the use of PAC.   How to use external links for custom props in the use of PAC. Icon_minitimeSat Mar 28, 2015 7:10 am

Okay lets get started, here in this guide I'll teach you how to use a custom prop from an external link like say from dropbox or copy.com

To start off, make your prop by clicking on the model tab.
http://prntscr.com/6maxc0
After you click the link you should have this show up, a plain PAC orb.
http://prntscr.com/6maxmc
After that you should go and grab the links that you want to be using, I will provide an example but I will not show you how to actually get this link, thats up to you to find out.

(I might make a guide showing all the steps and shit that you would need to port shit over from other games and upload them to an external site like dropbox.com or copy.com once I get a better comp.)

[Then, once you have your model you will need two links, one for the actual world prop, and the second acts as the texture, or "skin".]

[As an example we will use these two links.]
https://copy.com/QuvVtpavs26gOyTl/Scarf_cover_EDIT2.obj
[^^This first link will act as the prop.]
https://copy.com/ZNS87nnreGzrOpfn/shemagh.jpg
[^^ this link will act as the skin.]

Take the first link and paste it into the model path.
http://prntscr.com/6may9u
You should wind up with this.
http://prntscr.com/6maymc
Now take the second link, and paste it into the "Material" tab in the same model prop.
It should look like this.
http://prntscr.com/6mayta
Now all that is left is for you to re-arrange the prop using the arrows and what-not.
In the end it should look something like this.
http://prntscr.com/6maz4q
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